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Federated Media partners with Mixx

December 26, 2022 By Cristina Ledesma

Federated Media Publishing (FM) announced a partnership with Mixx, a social media website. Mixx joins FM’s industry-leading collection of more than 100 conversational media sites and social networking applications like Boing Boing, Dooce, Mashable and Graffiti.

Mixx has more than 6 million unique users per month. Unlike one-size-fits-all recommendation sites, Mixx puts users in control of their own personal blend of news stories, photos and videos. Mixx users search and discover relevant media and interact within networks of friends by submitting, voting and commenting on online media using social networking and personalization tools.

FM will leverage Mixx’s large, engaged audience and unique structure in order to bring brand marketers into conversations while maintaining the transparency and credibility that are crucial to Mixx users. FM and Mixx will work closely together to design and implement successful conversational marketing executions for FM’s long list of Fortune 500 brand marketing partners.

Originally posted on January 24, 2009 @ 3:13 pm

Filed Under: Ad Network, Advertising, Web

Linden Lab acquires Xstreet SL and OnRez to integrate with Second Life

December 26, 2022 By Dennis Bouchand

Linden Lab, creator of the virtual world Second Life, announced a key milestone in its expansion of the Second Life platform by acquiring two web-based marketplaces for virtual goods, Xstreet SL and OnRez.

These acquisitions join several other recent strategic initiatives, including enhancements to the experience for new users, which will enable Linden Lab to reach a broader global audience for Second Life in 2009. Linden Lab is consolidating the two marketplaces on the Xstreet SL platform, offering one online shopping experience for customers and merchants. This will make it easier for Second Life residents to find virtual goods to purchase and will provide merchants broader channels to sell their products.

In 2008, Residents of Second Life purchased and sold more than USD $360 million of virtual goods and services. Shopping for virtual goods has become one of the most compelling and popular aspects of the Second Life experience. The acquisition of these e-commerce sites will aid the continuing growth of the Second Life economy by making it even more convenient for buyers and sellers to transact virtual goods and services online.

Originally posted on January 21, 2009 @ 11:48 am

Filed Under: ECommerce, Virtual World, Web

Kiwibox joins YouTube Partner Program

December 26, 2022 By Cristina Ledesma

kiwibox2Kiwibox, a social networking destination and online magazine for teens, has officially been accepted into the YouTube Partner Program. Kiwibox will now be able to share in advertising revenue from the over 500 Kiwibox exclusive videos appearing on YouTube.

YouTube created their Partner Program so that companies like Kiwibox can profit from their originally produced online videos. The videos appearing on YouTube’s Kiwibox Channel feature exclusive interviews with musicians and celebrities such as: Alicia Keys, Katy Perry, Lauren Conrad, Mark Wahlberg and many more.

Originally posted on January 20, 2009 @ 11:11 am

Filed Under: Web, YouTube

Get an SMS when your restaurant table is ready

December 26, 2022 By Cristina Ledesma

Readyping has launched allowing restaurants to easily and safely send their customers a text message when their table is ready.

As long as restaurants have been around, customers have waited to be seated. Whether they have a reservation or are a walk-in, a busy restaurant may not be able to accommodate all of its guests upon arrival. Whatever check in method is used, the host must find each party when their table is ready. Restaurant pagers make it easier to notify customers, but they are expensive, have a limited range of operation and can be lost, damaged or even stolen. They may also pass bacteria from one guest to another.

Readyping utilizes hardware that restaurants and consumers already have: computers with Internet access and mobile phones. It only takes a few moments to create an account and start using Readyping to check in guests who must wait for a table. The host simply enters their name, party size and mobile phone number. When a customers table is ready, the host clicks a button next to their name and a text message is instantly sent to their mobile phone letting them know the host is waiting to seat them.

Originally posted on January 24, 2009 @ 8:08 am

Filed Under: Mobile, Web

Friendster partners with Admax to strengthen foothold in Indonesia

December 26, 2022 By Cristina Ledesma

Friendster, Inc. has further strengthened its sales partner alliances by appointing Admax Network as the official Indonesia sales partner for online advertising and sponsorship campaigns sold on Friendster. Admax Network will provide advertisers standard, custom and innovative ways to launch marketing programs on Indonesia’s top social network.

Friendster is the #1 social network in Indonesia and more than 5 times larger than the next largest social network in Indonesia. In Indonesia, Friendster has over 5 million monthly unique visitors to Friendster.com as of November 2008. Since there are over 25 million Internet users in Indonesia, about 20% percent of Indonesia visited Friendster in November. With over 15 million registered users in Indonesia, about 60% of Indonesia’s Internet users have a Friendster account. A typical user spends 30 minutes a day on Friendster and visits Friendster several times a week, communicating with friends and sharing and consuming content through a suite of features, creating a great platform for local advertisers.

Originally posted on January 22, 2009 @ 6:17 am

Filed Under: Advertising, Social Network

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