Research in Motion is working overtime to try and regain the ground it lost over the last few months with many corporate clients jumping ship to other smartphones. The company has announced that it will be releasing the newest version of their OS, Blackberry 10. The company plans to release 2,000 prototype phones, which will be given to select developers who will attend the Blackberry 10 Jam conference set for May this year in Orlando, Florida. [Read more…]
The two headliners of the smartphone platform are Android and iOS. These two have reached ahead of the competition for numerous reasons and are the most sought after in the market. Moreover, numerous Apps are available for both these platforms. Although, between the two of them, it is not that difficult to find a winner.Â Let us explore the different development features of both platforms:
To develop apps for iOS and list them on the App store is very expensive. It costs about $99 per year and you have to adhere to some strict rules and regulation put in place by Apple. Your app also has to pass a screening process before it can be released Developing apps for the Android Phone is comparatively cheaper and less restricted by rules. Google simple takes a $25 flat fee to shelf your apps, plus an extra $20 if you plan to charge for its usage. Android has a larger market, meaning other app stores are visible for you to display your wares. [Read more…]
Google’s recent demo of Chrome OS answered several important questions about how a browser-only OS would operate. One of those questions is how it would handle removable storage. As you can see when the demo unit is attached to a digital camera, using a Web browser as a file browser works pretty well. That should come as no surprise, since Windows has integrated Internet Explorer with its own file manager for the last twelve years.
While it’s fun to see a Microsoft Web app opening a file in Chrome OS, it’s rather telling that the demo game is Flash chess. This demo apparently came a bit too early for the launch of hardcore cloud gaming service OnLive. Let’s hope Web apps and games mature into far more impressive fodder for Chrome OS once it’s released next year.
Google Chrome OS is designed to run nothing but Web apps, so a lot of OS UI concepts will have to be remapped. Your applications become browser tabs, your browser windows become multiple desktops, and your widgets become overlay panels.
Yes, it feels a little weird. With cloud computing services getting more and more robust, we may have to get used to these browser-based UI concepts by the time Chrome OS becomes available next year.
Google gets extreme in its push to get users to the cloud with Google Chrome OS. It’s essentially a browser running on a very slim Linux build — so slim, in fact, that you can’t run any native apps on it. Instead, Google is counting on the HTML 5’s enhanced ability to access client machine resources. [Read more…]